Big Sur 3 Rainmeter. Big Sur 3 - Rainmeter skins. Very beautiful design, reminiscent of Apple interfaces, based on a few fairly simple elements. The theme is used here as the window design Sweetness, while the system icons are based on the macpac set. As for widgets on the desktop, this is a set for Rainmeter, which you can download on this page. Is a Rainmeter skin that is quite similar to the above mentioned Senja Suite theme. This Rainmeter skin is also designed by the same author as that of Senja Suite, that is AidenDrew. The key difference between both the Rainmete Skins is the widgets.
What You Need
An enhanced text editor with code highlighting makes a big difference.
Here's what you need to create Rainmeter skins:
- Rainmeter.
- A text editor.
And that's all. No extra software or materials of any kind are required.
Text Editor
That being said: while you can edit skins using Windows' built-in text editor, Notepad, we strongly recommend downloading an enhanced text editor, such as Notepad++, Sublime Text or Atom. These applications come with powerful features like tabs, auto-completion, embedded file browsers and more. You can even download extensions that add Rainmeter-specific code highlighting, which makes it much faster and easier to read a skin's code and spot errors.
For more information, see Notepad Alternatives.
Image Editor
Depending on the kind of skin you want to make, you may also want to find a good piece of image editing software. Rainmeter can create text by itself, as well as simple or complex vector shapes, like rectangles and circles. But you will find you often want a separately-created image file.
Adobe Photoshop is the usual gold standard for image editing, but there are other, less expensive alternatives worth considering, such as Paint.NET, GIMP, or Inkscape.
Rainmeter Mac Os Skin
Configs
Rainmeter Mac Skin For Windows 10
A skin can grow to become an enormously complex project by the time it's done. It may accumulate any number of images, icons, fonts, plugins, addons, scripts, and even included code that is strewn across multiple files and shared by other skins.
But at the core of every skin is a single .ini file. Named SkinName.ini
—where 'SkinName' is the name of the skin—this is a text file that contains the fundamental code that Rainmeter uses to create a working skin.
Because a skin may have any number of variants, skins are typically identified not by their file name, but by the folder where they are located. This is known as the skin's config name. To quickly find out a skin's config name, just check the context menu—the first item is the config name. For example, the illustro 'Clock' skin's config name is illustroClock
.
Each skin also has a root config folder. This refers to the one folder that contains all of the skins belonging to a 'suite,' such as illustro. When the skins in a suite are organized together in this way, they can be exported to a package, and then installed on another system, as a single collection. They can also share fonts, images and other resources in a way that separate skins cannot. For a simple skin that is not part of such a 'suite,' the config and root config are the same.
Here's a quick reference chart to help you remember the relationship between skins, configs, variants and roots, using illustro as an example:
Root config folders are all organized in Rainmeter's main Skins folder:
C:UsersYourNameDocumentsRainmeterSkins
Accordingly, you can identify any skin by its file path, according to a simple rule:
C:UsersYourNameDocumentsRainmeterSkinsConfigNameSkinName.ini
The illustro 'Clock' skin in the Skins folder. Remember that skins are identified by their config name, e.g. 'illustroClock'.
Your First Skin
Until now, you have been working with the pre-made illustro skins that come with Rainmeter. Now, you're going to create a new skin from scratch.
Creating a new skin is quite easy. In Manage, click the 'Create new skin' button. This will create a new config folder in the skins list, offering a default starting name of 'NewSkin'. Name this folder 'MyFirstSkin' and hit enter.
This will do several things. It will create a new root config folder with the name 'MyFirstSkin'. In it it will create an empty @Resources folder, will create a new basic MyFirstSkin.ini skin file, and will open this new skin in your default or defined text editor, so you are off and running.
Your new skin is created in the proper folder, and ready to work with in Manage and your text editor.
The 'Hello, World!' Skin
The very first thing you will see in your skin is the [Rainmeter] section. This is a skin's 'header' property, like the tag in an HTML webpage. In the [Rainmeter] section, you will see an
Update=1000
option. Like this:
The Update option is what sets the length of the skin's update cycle. The length is given in milliseconds, or 1/1000ths of a second, so Update=1000
means that the skin will update once per second. Updating is how the skin will react to changes in information. You'll see how this works in more detail later on.
Now that you've given your skin a 'head,' it's time to give it a 'body.' Let's change that default string meter. This is one of the most common types of meters, and it is used to create text.
The Meter option is required to tell Rainmeter that this section is, in fact, a meter. All meters have this option. The value of the option determines what type of meter it is.
The Text option, on the other hand, is unique to the string meter. As you might have guessed, this is where you provide a string of text for Rainmeter to display.
Believe it or not, what you have now is a complete, valid, working Rainmeter skin! Let's load it to see what it looks like. Load the skin using one of the methods that you learned before. You can either:
Open the Manage window by left-clicking the Rainmeter tray icon, find
MyFirstSkin
in the skins list, then click theLoad
button in the upper-right.Open the context menu by right-clicking the tray icon, then select
Skins
→MyFirstSkin
→MyFirstSkin.ini
.
(As you get comfortable with Rainmeter's user interface, you'll decide whether you prefer working with the context menu or the Manage window.)
Now, look up in the top-left corner of your desktop. There's your skin!
It's... not very big. Or pretty. Meters without any options tend to be very simple and unimpressive. So let's add some formatting.
Here's what we've added:
AntiAlias
A general meter option that smooths out the edges of a meter. This almost always improves the appearance of a string meter.FontColor
A color option that changes the color of the text in this meter.FontFace
An option that changes the font used for this meter. Rainmeter can use any font that you have installed in Windows, or another font in a skin's @Resources folder—but we'll get to that.FontSize
The size of the font.
Now, let's apply these changes by refreshing the skin. Once again, you can either press Refresh
in the Manage window, or MyFirstSkin
→ Refresh skin
in the context menu.
Congratulations! You have just created a new skin. You are now ready to move on to the Basic Tutorials. This series will guide you through the entire process of creating several example skins, while teaching you about the fundamental elements of a Rainmeter skin.
There are two ways of installing Rainmeter skins downloaded from the internet:
- Automatically : If the skin is in the .rmskin format.
In short : Double-click the .rmskin file, click Install. - Manually : If the file is a .zip/.rar/.7z archive.
In short : Unzip the archive to the Rainmeter Skins folder. Refresh Rainmeter.
Installing Automatically
Skins in the Rainmeter Skin Packager (.rmskin) format can be easily and automatically installed with the Rainmeter Skin Installer. During a normal Rainmeter installation, the .rmskin extension is associated in Windows with the Skin Installer program, and simply double-clicking the file will install it in Rainmeter.
This dialog lists each component that will be installed. These may include:
- Skins : At least one skin will always be included and installed in the RainmeterSkins folder. The author of the package may indicate that one or more skins will automatically be loaded when the installation is complete.
- Layouts : If the author has added a layout to the package it will be installed in the RainmeterLayouts folder. If Apply included layout is selected, the layout will be applied to Rainmeter following installation.
- Plugins : If the author has added custom plugins to the package the appropriate 32bit/64bit architecture version of the plugin .dll files will be installed to the RainmeterPlugins folder.
Legacy .rmskin format components. No longer supported in new Rainmeter 2.4 .rmskin files:
- Fonts : If an author has included font files with the package, they will be installed in the WindowsFonts folder. This may be disabled by unchecking Install fonts to system in the Advanced pull-down menu.
- Addons : If an author has included addon executable files with the package, they will be installed in the RainmeterAddons folder.
If any of the skins to be installed already exist, they will be moved to a Backup folder before installation. This may be disabled by unchecking Backup skins in the Advanced pull-down menu.
Click Install to complete the installation of the package.
Installing Manually
Before Rainmeter 1.3, most skins had to be unzipped and moved to the Skins folder by hand. All versions of Rainmeter are 100% backwards-compatible, so these older skins will still work just fine. Here is how to install them:
Rainmeter Mac Skin For Windows 10
A skin can grow to become an enormously complex project by the time it's done. It may accumulate any number of images, icons, fonts, plugins, addons, scripts, and even included code that is strewn across multiple files and shared by other skins.
But at the core of every skin is a single .ini file. Named SkinName.ini
—where 'SkinName' is the name of the skin—this is a text file that contains the fundamental code that Rainmeter uses to create a working skin.
Because a skin may have any number of variants, skins are typically identified not by their file name, but by the folder where they are located. This is known as the skin's config name. To quickly find out a skin's config name, just check the context menu—the first item is the config name. For example, the illustro 'Clock' skin's config name is illustroClock
.
Each skin also has a root config folder. This refers to the one folder that contains all of the skins belonging to a 'suite,' such as illustro. When the skins in a suite are organized together in this way, they can be exported to a package, and then installed on another system, as a single collection. They can also share fonts, images and other resources in a way that separate skins cannot. For a simple skin that is not part of such a 'suite,' the config and root config are the same.
Here's a quick reference chart to help you remember the relationship between skins, configs, variants and roots, using illustro as an example:
Root config folders are all organized in Rainmeter's main Skins folder:
C:UsersYourNameDocumentsRainmeterSkins
Accordingly, you can identify any skin by its file path, according to a simple rule:
C:UsersYourNameDocumentsRainmeterSkinsConfigNameSkinName.ini
The illustro 'Clock' skin in the Skins folder. Remember that skins are identified by their config name, e.g. 'illustroClock'.
Your First Skin
Until now, you have been working with the pre-made illustro skins that come with Rainmeter. Now, you're going to create a new skin from scratch.
Creating a new skin is quite easy. In Manage, click the 'Create new skin' button. This will create a new config folder in the skins list, offering a default starting name of 'NewSkin'. Name this folder 'MyFirstSkin' and hit enter.
This will do several things. It will create a new root config folder with the name 'MyFirstSkin'. In it it will create an empty @Resources folder, will create a new basic MyFirstSkin.ini skin file, and will open this new skin in your default or defined text editor, so you are off and running.
Your new skin is created in the proper folder, and ready to work with in Manage and your text editor.
The 'Hello, World!' Skin
The very first thing you will see in your skin is the [Rainmeter] section. This is a skin's 'header' property, like the tag in an HTML webpage. In the [Rainmeter] section, you will see an
Update=1000
option. Like this:
The Update option is what sets the length of the skin's update cycle. The length is given in milliseconds, or 1/1000ths of a second, so Update=1000
means that the skin will update once per second. Updating is how the skin will react to changes in information. You'll see how this works in more detail later on.
Now that you've given your skin a 'head,' it's time to give it a 'body.' Let's change that default string meter. This is one of the most common types of meters, and it is used to create text.
The Meter option is required to tell Rainmeter that this section is, in fact, a meter. All meters have this option. The value of the option determines what type of meter it is.
The Text option, on the other hand, is unique to the string meter. As you might have guessed, this is where you provide a string of text for Rainmeter to display.
Believe it or not, what you have now is a complete, valid, working Rainmeter skin! Let's load it to see what it looks like. Load the skin using one of the methods that you learned before. You can either:
Open the Manage window by left-clicking the Rainmeter tray icon, find
MyFirstSkin
in the skins list, then click theLoad
button in the upper-right.Open the context menu by right-clicking the tray icon, then select
Skins
→MyFirstSkin
→MyFirstSkin.ini
.
(As you get comfortable with Rainmeter's user interface, you'll decide whether you prefer working with the context menu or the Manage window.)
Now, look up in the top-left corner of your desktop. There's your skin!
It's... not very big. Or pretty. Meters without any options tend to be very simple and unimpressive. So let's add some formatting.
Here's what we've added:
AntiAlias
A general meter option that smooths out the edges of a meter. This almost always improves the appearance of a string meter.FontColor
A color option that changes the color of the text in this meter.FontFace
An option that changes the font used for this meter. Rainmeter can use any font that you have installed in Windows, or another font in a skin's @Resources folder—but we'll get to that.FontSize
The size of the font.
Now, let's apply these changes by refreshing the skin. Once again, you can either press Refresh
in the Manage window, or MyFirstSkin
→ Refresh skin
in the context menu.
Congratulations! You have just created a new skin. You are now ready to move on to the Basic Tutorials. This series will guide you through the entire process of creating several example skins, while teaching you about the fundamental elements of a Rainmeter skin.
There are two ways of installing Rainmeter skins downloaded from the internet:
- Automatically : If the skin is in the .rmskin format.
In short : Double-click the .rmskin file, click Install. - Manually : If the file is a .zip/.rar/.7z archive.
In short : Unzip the archive to the Rainmeter Skins folder. Refresh Rainmeter.
Installing Automatically
Skins in the Rainmeter Skin Packager (.rmskin) format can be easily and automatically installed with the Rainmeter Skin Installer. During a normal Rainmeter installation, the .rmskin extension is associated in Windows with the Skin Installer program, and simply double-clicking the file will install it in Rainmeter.
This dialog lists each component that will be installed. These may include:
- Skins : At least one skin will always be included and installed in the RainmeterSkins folder. The author of the package may indicate that one or more skins will automatically be loaded when the installation is complete.
- Layouts : If the author has added a layout to the package it will be installed in the RainmeterLayouts folder. If Apply included layout is selected, the layout will be applied to Rainmeter following installation.
- Plugins : If the author has added custom plugins to the package the appropriate 32bit/64bit architecture version of the plugin .dll files will be installed to the RainmeterPlugins folder.
Legacy .rmskin format components. No longer supported in new Rainmeter 2.4 .rmskin files:
- Fonts : If an author has included font files with the package, they will be installed in the WindowsFonts folder. This may be disabled by unchecking Install fonts to system in the Advanced pull-down menu.
- Addons : If an author has included addon executable files with the package, they will be installed in the RainmeterAddons folder.
If any of the skins to be installed already exist, they will be moved to a Backup folder before installation. This may be disabled by unchecking Backup skins in the Advanced pull-down menu.
Click Install to complete the installation of the package.
Installing Manually
Before Rainmeter 1.3, most skins had to be unzipped and moved to the Skins folder by hand. All versions of Rainmeter are 100% backwards-compatible, so these older skins will still work just fine. Here is how to install them:
First of all, if a skin comes in an archive, such as a ZIP, RAR or 7Z file, software is needed to 'extract' them. 7-Zip is one of the popular choices, since it can handle almost any archive type. After installing the software, right-click the archive in Explorer to extract it.
The archive may include a readme.txt file with further instructions. If not, look for a folder with the same name as the skin - it might be inside another folder that is actually called 'Skins'. Move the folder to the Rainmeter 'Skins' folder:
C:UsersYourNameDocumentsRainmeterSkins
1
1. 'YourName' is an example.
Rainmeter For Mac
Finally, right-click the Rainmeter Windows Notification area icon and select Refresh all. The new skins will now be available to load from the Manage window or context menus.